So... I ran Poorjoy's in a party earlier today. It did not go well; we got wiped within a few rooms. I lost 7k life with endurance charges in about a second due to getting a little careless about surrounding mobs, and I still don't know what was doing that much damage, or why. Is it just that the 150% more damage is that hard to compensate for? Everyone else pretty much got one-shot - I asked around and nobody knew quite what hit them when they died. Who has tips for surviving this map? I refuse to admit defeat - the immortal explosion doesn't quit that easy. Warding flasks, maybe? How much damage does Vulnerability even tack on? Anyone who has beaten this map have any pointers?` Luna's Blackguards - a guild of bronies - is now recruiting! If you're a fan of our favourite chromatic marshmallow equines, hit me up with an add or whisper, and I'll invite you! Last edited by Budget_player_cadet on Sep 10, 2013, 9:27:57 PM |
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I suspect that the life and damage affixes "stack" for the Detonate Dead spell of the Mortality Experimenters, making it deal tremendous amounts of damage. That explains the one-shots... you just died due to not paying attention and looking at loot. A suggestion might be to change the map's damage affixes to "+% increased monster spell damage" and "+% increased monster attack damage," which would mostly achieve the same effect but give Detonate Dead only a single boost. Either that, or just take out the Mortality Experimenters. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB on Sep 10, 2013, 10:01:41 PM |
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" Probably something in the vicinity of 33% More. Magic + 140-160% Inc Damage + 33% More Damage, on a monster that already deals a decent amount of damage. Endurance Charges ran out a while ago too. They had to hit you a fair couple of times, but they hit so hard you got stunned to sh*t. The... Cycloner? that went in and died before you did was similarly pummeled. Took a couple hits to get him down, but there were still a bunch of dudes in there so it didn't take a lot of time. --------- Last edited by Vipermagi on Sep 10, 2013, 11:12:28 PM |
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" Took me a minute to realize the difference myself. Last edited by olop4444 on Sep 11, 2013, 1:22:35 AM |
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Well, I'll see if I get another chance at it. Lesson learned: pick up loot after clearing map. Also, I think this is a bit of a design flaw. Given the massive quantity and rarity bonuses, your map is going to be completely cluttered by loot. And when it takes only a few hits in that map to kill even the tankiest of builds... Not good. Luna's Blackguards - a guild of bronies - is now recruiting! If you're a fan of our favourite chromatic marshmallow equines, hit me up with an add or whisper, and I'll invite you! Last edited by Budget_player_cadet on Sep 11, 2013, 6:46:14 AM |
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me and my friends played this map yesterday and had a blast i almost died once , my other friend once as well and our cycloner almost died twice =) , we play on hardcore though so our blood was pumping like mad :D , screaming in skype and laughing at all the rares that dropped , shoulda brought more then a stack of scroll of wisdoms :P Last edited by khemintiri on Sep 11, 2013, 7:33:42 AM |
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I cleared it with my glass cannon character http://www.youtube.com/watch?v=M6NDGUi0iho&feature=youtu.be I was totally unprepared,because i usually use abyssus,and removed it since it was impossible with it,and i had a random 200ES unlinked helm,so i played the map,with my second most important attack(frenzy) unlinked.The map is rediculous,and propably the hardest map in the game,save for creamtorium or shrine double bosses(still i am not sure they are harder).In order to survive you either have to be recilously tanky,or have extreme DPS with istant leech.That being said i beleive that u would have propably cleared the map if you were more carefull(leaving loot for the end and dispelling vulnerability the moment you got it) https://www.pathofexile.com/forum/view-thread/417287 - Poutsos Flicker Nuke Shadow |
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you run 2 aura by yourself anger and wrath thats it the moment you left the party you took heavy dmg no determination no purity ect koams has low armor i believe 600 something no shield means no armor i estimate your armor round 5-6k thats basicly nothing in a 71 map btw why no immortal call having it on skillbar is one thing not using it is another :) https://poe-ssf.herokuapp.com/. Join the fun. Last edited by ventiman on Sep 11, 2013, 8:32:52 AM |
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" I have Blood Magic, and I don't really have the slots available to spec into the gem variant, so I can't really run Discipline. I try to compensate for my armor with Immortal call, but I'm still getting used to having it on as often as I can. Also, I only run Wrath. I would run Grace if I could, but I just don't have a single open slot. Luna's Blackguards - a guild of bronies - is now recruiting! If you're a fan of our favourite chromatic marshmallow equines, hit me up with an add or whisper, and I'll invite you! Last edited by Budget_player_cadet on Sep 11, 2013, 9:31:19 AM |
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" bloodmagic node for life bro *brofist* |
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Gameplay Help and Discussion - Surviving Poorjoy's Asylum - Forum - Path of Exile (2024)
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